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1. Jetpack 'grenade' - in General Discussions [original thread]
Nocturnal Soul wrote: all i gotta say is Tribes Ascend Was a genuinely fun game, really.
- by EXASTRA INVICTAS - at 2013.06.28 07:28:00
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2. Jetpack 'grenade' - in General Discussions [original thread]
Zero Harpuia wrote: Dear GM who moved this: As such a device is not in the game, this is NOT FEEDBACK. As I am not asking for anything from the DEVs, GMs, etc, this is NOT A REQUEST. I simply wanted to ask the GENERAL POPULACE if they had co...
- by EXASTRA INVICTAS - at 2013.06.28 07:01:00
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3. Devs - Are you even looking at the major HAV imbalance??? - in General Discussions [original thread]
Mary Sedillo wrote: I think they need to give some sort of low slot speed booster for vehicles to let shield tankers move about quicker. Torque Turbines give increased torque and speed, and fit in the low slots.
- by EXASTRA INVICTAS - at 2013.06.14 09:16:00
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4. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Kitten Empress wrote: ladwar wrote: I did the math a little while ago. and meh its balance. 5 complex reactive plates =225 HP 10hp per second with 10%(I didn't do the math but im guessing it lower with penalties for stacking...
- by EXASTRA INVICTAS - at 2013.06.13 12:16:00
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5. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
Very, very good idea. The problem is the controller uses too many useless buttons right now for us to cycle through them with any ease. I think one of the Dpad buttons currently isn't being used though? This is a prime candidate. My suggestion is...
- by EXASTRA INVICTAS - at 2013.06.02 15:23:00
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6. Null cannon status after a hack - in General Discussions [original thread]
I will support number one. The "contested" state should more thoroughly represent an actual contested turret by removing said DPS from your MCC. In return, they should slightly improve the speed of denial hacking.
- by EXASTRA INVICTAS - at 2013.05.21 17:50:00
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7. So, the Plasma Cannon is useless. - in General Discussions [original thread]
ladwar wrote: EXASTRA INVICTAS wrote: Yeah, I just invested a lot of SP into grabbing the Plasma Cannon and am completely underwhelmed by its performance. I don't see the usefulness of it compared to the Swarm Launcher and Mass Driver. Toxi...
- by EXASTRA INVICTAS - at 2013.05.14 19:27:00
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8. So, the Plasma Cannon is useless. - in General Discussions [original thread]
Yeah, I just invested a lot of SP into grabbing the Plasma Cannon and am completely underwhelmed by its performance. I don't see the usefulness of it compared to the Swarm Launcher and Mass Driver. Toxin Submachine gun is a better anti-infantry w...
- by EXASTRA INVICTAS - at 2013.05.14 19:12:00
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